Don't Look Under the Internet

DLUTI 176 - Random Lost Media

Don't Look Under the Internet Season 1 Episode 176

Doug, Matt and Mike individually check out some lost pieces of media they think are interesting!

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Speaker 2:

Don't look under the internet, daddy hello everybody.

Speaker 3:

I hope you're having a good time today because you're watching. Don't look under the internet and by watching most of you aren't doing that.

Speaker 2:

You're listening on some sort of spot under the internet why do you have to updo me like that?

Speaker 3:

you know the deal, I don't. Um, yeah, welcome everybody.

Speaker 2:

So green new deal.

Speaker 3:

Huh, the green new deal no, you're not supposed to do that. We're gonna get in trouble by a guy. Um yeah, uh, just don't look under the internet internet comedy horror podcast place with your boy, me mike, repping the brand. I got it on my shirt. You can get this shirt at our merch site on diluticom hi, I'm mike and I'm a consumer whore I am. I'm a slut dude. Uh, that's matt making fun of me hi, I'm making fun of mike yeah, and that's doug who's silent, yet stoic hello.

Speaker 3:

Silent, but deadly hi that's, that's not.

Speaker 4:

You're not wrong yeah right now.

Speaker 3:

Um, you're probably wondering where's jason. Moving on, he disappeared. That's a fantastic question. I'm glad you asked it. Um, he's not here right now.

Speaker 3:

Please leave a message for him after my understanding is he got covered in shit, so that is kind of what it sounded like um seems like a lot of shit for one day yeah, I feel kind of bad for him, um, but at the same time he chose this profession, he knew what he was getting into. Doo-doo, that's a whole lot of improv, uh. So I got some interesting ones for you today. Uh, first and foremost, a little bit of diluty housekeeping right into there, um. So I have a couple. I have a couple names. I want to shout out by a couple, I mean really just one, but that's okay, we got BigRed06. What's up? Bigred, how?

Speaker 3:

you doing BigRed? How you living BigRed? Yeah, the new patron. So welcome to the, welcome to the group, welcome to the page. I don't fucking know you get shit, I guess. Welcome, bigred06.

Speaker 2:

Here's some stuff. Let's play. Yeah, let's play a game real quick, you get shit, I guess. Welcome BigRed06.

Speaker 3:

Here's some stuff. Yeah, let's play a game. Real quick, boys, if you shoot BigRed. Don't fuck you, let's play a game Name Good Bad, it's fine, it's like right on the line, that's like a safe name.

Speaker 2:

It's not your legally given name, I assume, but it's also not, was it 15 tubs full of melted butter?

Speaker 3:

yeah, so I mean bars set pretty high, I guess unfortunately that's a showdown between 16 tubs of melted butter and big jug hot cheese. Big jug hot cheese, both food items melted in a container both you know it's hot you know.

Speaker 4:

It's good, though, when you can say it and laugh every time you say it. I know right.

Speaker 3:

Yeah, no, jason's just not here today. He's covered in poop. That's his own words. He's covered in poop, covered in shit.

Speaker 2:

So we're going to go on without him today. He threatened to come to Mike's house covered in shit.

Speaker 3:

And I didn't want that. That didn't feel right, as if my daughter doesn't need another reason to fear him, just this mud monster walking through my door mud monster that's yeah, I don't, I don't need that.

Speaker 3:

So, um, anyway, that's all I really had for housekeeping. Uh, so housekeeping over Boys, girls Today, boys and girls today we're going into a direction that we typically don't go into. It's almost like we got lost in the woods and we're trying to find our way back. Sometimes things don't find their way back. They're gone forever Deleted, one could say. Sometimes some things do find their way out of those lost woods. Some of those things are media Transition. We're talking about lost media.

Speaker 3:

It started good and I had no idea that was like a bird scooter that you just rode off a cliff.

Speaker 2:

I had no embarrassment for you speaking.

Speaker 3:

That was like a bird scooter that you just rode off a cliff. I had no idea I was building that plane. As it was taken off, I didn't know where it was going to go.

Speaker 2:

Sometimes, we knew that.

Speaker 3:

Sometimes I'll just.

Speaker 2:

You were bowing and bowing in it.

Speaker 3:

I'll just speak sometimes and the words will find their own way, or whatever. Michael Scott said that one time. How the turns out. Yeah, we're all doing a lost media today. Each of us have come to the table with a little bit of fun lost media that the others aren't really didn't really do any research on. Each of us have our own little thing that we can talk about. Yeah, we all fucking hate it, so I think this will be interesting. Uh, boys, which of us wants to go first?

Speaker 3:

you do yeah, you you volunteered, I heard it so if I'm going first, I'm gonna take us back a little bit. I'm gonna take us back all the way. What?

Speaker 3:

we do here is go back what we do here is go back. God, I I miss me some content, cop, anyway. Uh, I'm taking us all the way back to the year of our lord and savior, 2011. You know, things were going great. We had, like, the iphone 4, that was pretty cool. We had obamna, louis ck I guess that was canceled yet louis ck hasn't been cancelled yet just a wild, wild west of a world, you know. And now, in the year 2011, a game came out, a game that was, I guess, infamous for being very, very bad and releasing very, very late, late into its life. Talking about a game called Duke Nukem Forever. Dick Kick'em, dick Kick'em. I'm here to chew ass. So Duke Nukem for those of you that don't know, personally I never really played it. I never had the console for it. I was a PlayStation boy growing up it. I was a playstation boy growing up.

Speaker 3:

It's a pc game though not to brag, I didn't have a pc, um. I mean, we got a pc pretty late in the game. It was some shitty as dell that couldn't run shit, um, but wow it was uh, basically jesus you know, uh, basically for those that never played duke newcomer don't know what it is. It's a very old, uh, basically doom style game, uh, where you play as this hyper masculine macho man basically think 80s Arnold Schwarzenegger in any game and you're playing as him in this, in any movie you're playing, it's there.

Speaker 2:

He's like yeah, basically zap branigan oh my god.

Speaker 3:

Yeah, that's a perfect way of putting it.

Speaker 4:

Yeah, it's a great way to describe it.

Speaker 3:

Um, and he's this hyper masculine dude who is saving the world from an alien invasion, and again it plays similar to doom. Um, one of the things that actually separated this game from a lot of the other ones at that time was it had a lot of, um, like environmental activity that you could do. You could break toilets and you'd see the water coming up. Um, there was, I believe, two games released, uh, maybe three again. I'm not super familiar, but duke nukem forever is the most infamous of them all. Now, the um, the last duke nukem, if I recall correctly, came out. I want to say it was 96, was when the last one came out, and there was basically no chatter or no releases of any Duke Nukem high-end quality video game up until 2011, when we got Duke Nukem Forever, which was panned as this horrible, horrible game. Now, have any of you boys played this one?

Speaker 2:

I remember playing a weird demo or something that I downloaded at some point.

Speaker 3:

Yeah.

Speaker 4:

I may have played it.

Speaker 3:

Honestly, I don't remember I never played it personally, but I watched a long time ago. I may have played it Honestly, I don't remember. I never played it personally but a long time ago I watched a playthrough of it because, not being a Duke Nukem fan, I was like I don't know what this is. So I was like let's just see a playthrough Looked awful. I had nothing to do with it, but the game came out in 2011 and it was basically just panned by everybody. Just a shit game came out by 2k games and gearbox.

Speaker 2:

Those are the two that, um uh, created it now I remember there's been a thing for a long time like yeah, um, basically it was like the half-life 3 of that particular time period. It was like duke nukem forever is going to come out and then like two years later, it was like when's duke nukem forever coming out so that's the fun part of this.

Speaker 3:

So back in uh, 1998 was when this game was, um, basically starting off in development. It was using the quake 2 engine and there was a trailer that released and it was called I believe at this time it was called Duke Nukem 3D and everyone's like, oh my god, oh my god, a Duke Nukem game. And it was like, oh, it's coming 1999, and it's like, oh shit, this is when things get a little fucking crazy, duke.

Speaker 2:

Nukem 3D came out in 1996 on a lot of consoles like the N64. Just saying.

Speaker 4:

I actually might have that on my N64. That's the third one Thank you.

Speaker 2:

It's Duke Nukem 3D and then Duke Nukem 3D.

Speaker 3:

Yes, thank you. See, I never play the game, so I'm like.

Speaker 4:

And the D Wow, I never play the game, so I'm like Just get it the three and the D. Wow that's fucking wild.

Speaker 3:

But I think it's not necessarily the game itself that fascinated me. It's just like the fact that a video game can go on this hiatus and then you get this last one that people are like, oh, we've been waiting for this forever and it's shit. Now there's a reason that Duke Nukem Forever came out and it's shit. Now there's a reason that duke nukem forever came out and it was poopy. This thing was supposed to come out in like 2001 and it was basically stuck in development hell all the way up until until 2011. So basically, what happened with this game, and why I'm talking about this in the lost media, is there were always rumors going around of a? Um, there was a playable demo that people were able to um, uh, to play way back in the early 2000s I believe it was the year 2000 itself, if I remember correctly and, um, people love the demo. They're like, oh, my god, I can't wait for the fucking game to come out. It never saw the light of day until we got Duke Nukem Forever, like 11 years later.

Speaker 3:

It was very, very recently that someone on 4chan posted gameplay footage of the 2001 version of the game. This happened on May 8th 2022. There is a leaker called X0R underscore JMP and they played footage of this alleged 2001 version of Duke Nukem Forever. And everyone was like wait a minute, this isn't the demo, this is new shit. And everyone was blown back because this hasn't been seen before. This is 2022. There's only three years old at this point. You know this is 22 years after the original duke dugan forever was supposed to come out and people are finally able to see what that original game was supposed to look like it.

Speaker 3:

It got so popular in this game forum that one of the game's original directors George Broussard, I think his last name is he confirmed that the gameplay footage looked real and legit. He's like, oh, this is good shit. And so this group it was like a leaker group, the X0R jump they revealed that they were going to release this in June and they were like ha, got your asses and they dropped a build of the old 2001 game on May 10th. So two days. It took two days. It was revealed that there was this available version of duke nukem forever in uh, the 2001 version. It was revealed may 8th, 2022 and then they launched a build of it on may 10th two days and it included the source code code and a press kit in it as well. So why am I talking about this right now?

Speaker 3:

that's a great question first and foremost, I'm talking about it because a this is lost media. This version of the game that leaked never saw the light of day up until you know, 2022. No one knew it existed. Everyone just thought that everything from that original trailer build was scrapped. Everyone thought it was gone. Uh, but this person, this X0R jump leaker, they were able to find a runnable copy and they launched it. There were some portions of the game that they had to remake and rebuild in their own.

Speaker 3:

What's the word I'm looking for? Engine, but a lot of this came from the original source code of what this game was supposed to be. So I found that very fascinating and I wanted to know why. What happened to this original Duke Nukem forever? Why did it say it was supposed to be launched in 2001 and we didn't see anything until 2011. And the one we saw was vastly different from that original trailer and um um demo that everyone saw. Basically, duke nukem forever is a is it's used as an example now of how a? Um a company can fuck up a franchise. Uh, I saw I I didn't look too into it, but I saw that this is used as an example in a lot of college courses on what not to do with a franchise.

Speaker 3:

Basically, what happened with this game was back in 1998 is when, like I mentioned before, this game started development. It was using the Quake 2 engine, 3d Realms who was manning the ship that was creating Duke Nukem Forever. They decided they wanted to switch to Unreal Engine and they said that this was going to be a process that would take a month to six weeks to do so. In 1999, that's when they released screenshots and a demo of what can be done inside Unreal engine and that's when they're like this game's coming out in 2000. It's like awesome. So in 2001, 2000, nothing happened. In 2001. They got another trailer, um, and this one was very, very vague. It ended by just saying it's coming out when it's done. So they were just like we don't even know, dude, just just wait for us why do you announce it?

Speaker 3:

I know right. I think it's because duke nukem's, like popularity, is tart and fall. I mean, the last game was 1996, so we're already like five years deep into the popularity of this game and there's been nothing. So I think it's just like any bit of news. Just give them some sort of content. That way, duke nuke, I'm still on the brain.

Speaker 2:

I don't know. I feel like if you just leave it alone for like 10 years and then come out with something, that's bigger news at that point yeah, well it would be better than what they ended up doing, but yeah, but it keeps going on.

Speaker 3:

Here's where the problem keeps going in, and this is where this is why this becomes a staple, and one not to do with game design. So in 2002, the game was reworked again, using another engine, and this caused a lot of the original designs and coding to have to be completely reworked or scrapped. At this point, the game was announced that it would be released in 2004, but then it was reworked again, and this time they wanted to use the Doom 3 engine, because Doom 3 was coming out at this time and they saw the advancements in technology with that and instead we got Duke Nukem mobile yeah.

Speaker 3:

So that's one of the things where they're like. Again, I think they're just like fuck it, we gotta throw out some Duke Nukem shit just to keep it on everyone's eyes. I don don't know. That's just my go-to there.

Speaker 2:

What the fuck is Tapwave Zodiac? The hell is this. I was just about to ask the same question but instead Duke Nukem Mobile 2 Bikini Project. Hell yeah, dude In 2004,. We got Duke Nukem Mobile and it came out on mobile phone and Tapwave Zodiac which is something I've never heard heard of in my the game's coming out on mobile phone interesting so in 2008, um, we got screenshots, and this is where it gets weird.

Speaker 3:

In 2008, several screenshots were, uh, bundled as unlockable extras in the XBLA release of Duke Nukem 3D. So they re-released Duke Nukem 3D and was like here's some screenshots of the new game. This is in 2008. This is fucking like seven years after they said the game was supposed to come out. So then what happened? In 2009, 3d Realms downsized drastically. Um, this resulted in a lot of the development team being laid off and a lot of the development for duke nukem just going into the fucking toilet. Um, finally, uh, the game was remade once again from scratch by 2k games and gearbox. This is what we found. This is what we ended up with in 2011.

Speaker 3:

The duke nukem forever that we got in 2011 was basically a complete re-overhaul of duke nukem, just built from the ground up, and they did not have a lot of time to build it. I think they were given a deadline. It was. It was like a couple months. They had to create this entire game. So, yeah, it's a shit game, but they had like, no, this entire game. So, yeah, it's a shit game, but they had like, no time to make it and no money either. So they were working with scraps on this.

Speaker 3:

What their downfall was with Duke Nukem Forever was they kept trying, instead of just making the game and releasing the game. They kept wanting to upgrade their game as they were making it. They wanted the game to be on the most advanced, uh, graphical technologies. They wanted the most advanced, uh, um, like, they wanted everything to be peak for Duke Nukem. And you can't do that.

Speaker 3:

Yeah, they want to be bleeding edge and you can't do that in a game, because, as you're making your game, technology is just advancing all the fucking time. You you have to just pick an engine and stick with it, and they just didn't want to do that. They're like, oh hey, quake 2 engine, this is perfect. And they're like, hey, wait a minute, unreal looks awesome. How about we shift over to unreal? Wait, a minute, doom 3 looks great, let's shift everything over to doom 3. And they just kept fucking doing that and that's where their problem came into play and that's why duke nukem forever is like used in like college courses as to why you just you just pick your shit and you build.

Speaker 2:

You don't keep building and try to keep up with technology, because you're never going to I remember that being like discussion at the time that basically what happened at the development studio was that they had made so much money off of their previous titles that they just had like an insane budget and they just gave a bunch of developers an insane budget to essentially do whatever they wanted to and then, like a bunch of them started doing drugs. Yeah, I know. They would just come to work every day and just get absolutely blitzed.

Speaker 3:

I wouldn't be surprised if that happened. Sick business model. Here's money, do drugs, get Duke Nukem, do drug about it. But yeah, I just thought this was very fascinating. I'm not at all like a big Duke Nukem fan, but I heard about this and I just thought it was fascinating that it took all this time for this game to come out, because the studio is just stupid and was like nah let's build it again.

Speaker 4:

Let's rebuild it again, rebuild it again.

Speaker 3:

The lost media part of this that the 2001 like is nowhere to be found no, the lost media portion is that that X0R jump leaker leaked the source code and the playable 2001 game, so someone at the studio kept the original game on a hard drive and never fucking touched it and somehow it got in the hands of this X0R Jump person. Who released it online. Who released it online? So the Lost Media part is, since everyone hated the 2011 Duke Nukem Forever, they released what Duke Nukem Forever was supposed to be back in 2001. And it's a vastly superior game. This was a game that everyone wished that they had and never saw up until 2022 when this leaker was able to give it to the world. And that is the Lost Media portion of it this old version of found media.

Speaker 3:

Yeah, I guess you can call it found media it was lost at one time I was found. Uh, technically it was lost at one point, so I'm kind of right um, yeah, no, I don't know, I just I like that kind of that concept because that same thing happened with Toy Story 2.

Speaker 3:

I'm sure you guys heard that as well, where the people working on Toy Story 2 over at Pixar they're just doing work on it and all of a sudden someone at the studio accidentally deleted the entire movie and they're like fuck yeah, and the whole movie was lost until one of the animators was like actually I kept a spare copy of the movie at home on my laptop, so I'll go bring it in. The only reason toy story 2 exists is because some, some uh, some very hard worker yeah, some copy exactly.

Speaker 3:

That's the only reason we got toy story 2, other than that they're about to scrap the fucking thing.

Speaker 2:

I want to see one day where something like that happens, where somebody like hacks a company and steals a bunch of shit off their servers and then they accidentally delete their own shit and they redownload their own software from like a torrent or something online, they have to pirate.

Speaker 3:

It's had to software, it's had to have happened at one point, and I'm here for it, definitely, definitely.

Speaker 4:

It's happened.

Speaker 3:

That's mine, though. That's just a little little fun thing of dick kick him all right, kick dick him kick dick. What do you, boys got?

Speaker 2:

I have something similar, kind of in a way not really so I. We were given this assignment by mike to find some lost media and, as has become tradition now, I decided to bend the rules slightly, um hell yeah, and just talk about something I'm interested in.

Speaker 2:

So that thing that I'm interested in is old versions of runescape, so this is kind of in a similar vein to old versions of duke nukem, but basically, um, there is something that I've recently discovered that um is just like it's connected to something that is a passion of mine, which is preserving old video games, and, uh, like, not runescape. Most people well, it is too, I guess most people know about old school runescape, which is like, basically, back in the day, there's this game called runescape, um, and it was like an online mmo that you played in your browser.

Speaker 2:

That was like a medieval fantasy game and, um, it was super duper popular when I was in, like, middle school and high school and in sometime around like 2007, the developers changed the game a bunch to make it not anything like it was originally, which led a bunch of people to quit the game. And then, like probably five or six years after that happened, somebody started setting up a private server which was basically a complete recreation of the game as it was in 2007, and the developer of the game, jag x, didn't like that very much, so they had that project shut down and then started their own project, which is now what we know as old school runescape, which is basically they took they took runescape from 2007 and they've added some things to it later. Now and now it's basically just a different game.

Speaker 3:

So they said fuck you for making this server, shut it down, and then, behind closed doors, it was like actually that's.

Speaker 2:

How do we cash in on this? That's not a bad idea, actually. They were like how do we make a bunch of money off of this?

Speaker 3:

They pulled a. You made this, I made this.

Speaker 2:

But that's not. That's not the lost media part of what I'm talking about. What I recently became aware of is something called the runescape archive project. So the runescape archive project is a project that is essentially um finding old versions of runescape and cataloging basically every version of runescape from 2001 to like 2011, and so what you can do is you can go to this website and join this discord, and if you go, look in their discord, you'll find spreadsheet, and the spreadsheet has basically every time over the course of 10 years that a version of RuneScape was released, and every time a version of RuneScape was released, everybody that played the game, whenever they would log in it, would essentially download the entire game, like all of the assets all the textures, all the 3D models and everything like that.

Speaker 2:

So you played runescape at some point over this 10 years. You've basically got the entire game saved on your hard drive, if you haven't deleted it, and this this uh website has a write-up of.

Speaker 2:

If you have an old computer that you haven't deleted, um like anything off of, it shows you where to go to find the files and then shows you how to timestamp, what build of the game it is and stuff like that, and then you can go into the spreadsheet and look and see which ones are missing. So there's a bunch of stuff from, say, like um 2000 and uh, um. I was hoping, I was hoping 2000 day without actually having to go to the discord. But there's the stuff that's missing from like 2001 and later, um up to like 2006 and 2007.

Speaker 2:

2006 and 2007 are pretty well covered it's like 70 covered but really they're missing stuff from like 2001 to 2004 and it's actually so sparse in that time period that if you can find a complete build of the game from 2001 to 2004, they'll give you 500 bucks if you can prove it cool, um, so you can go to the website, you can submit that form and you can um help basically contribute to archiving every single version of runescape from 2001 to 2011, and they take builds of not only like modern runescape during that time but in like 2000, whenever runescape for runescape 2 came out, which is like the version that we know is old school runescape they took the original RuneScape and made it RuneScape Classic. So if you have RuneScape Classic, they take those builds too.

Speaker 3:

New RuneScape and RuneScape Classic, they win the Co-Craft. I appreciate that. Yeah, I have a weird question that maybe you can answer. You're a smart computer man. Um, so how, how do they get these games to like function like, for example, like if I had an old, if I had an old computer with an old version of runescape on and I just opened it up and tried to turn it on, it's probably going to say no server connect.

Speaker 3:

there's like no server yeah, connected so how do they connect, like, how do they get their server to function with that?

Speaker 2:

I don't know how that works so, um, there's lots of developers that work on building private server software for runescape.

Speaker 2:

So, like you said, if you just have the files on your computer, it's not enough to actually play the game, because how that works is you have all the files on your computer and then when you log into a server, the server tells you how to load things, like it tells you that this monster is over here, so put this monster here. This tree is here, so put this tree here. So it needs that server software to tell it where things are. So there are a bunch of really dedicated developers who reverse engineer how that works essentially, and there's a bunch of private servers that you can find. If you just look up old or runescape private servers, there's a subreddit that's rsps runescape private server, where you can find a bunch of private servers to join. There's versions of the game, basically from classic runescape all the way up to, like, the beginnings of runescape 3, which is where it started getting bad that people have reverse engineered the software and have set up servers that you can log into question real quick.

Speaker 4:

So I I used to play runescape like way back in the day, like um, and it was like a web browser based game. You know what I'm saying. Were they taking the snapshots from the cache in your computer, or like how, how was that?

Speaker 2:

yeah, because when you log in with a browser, it runs in your browser, but it runs through java and so it downloads. When you ever, whenever you run, run a Java program through your browser, it downloads that entire program and then it saves it in a folder that basically only your browser accesses.

Speaker 3:

So just use the browser just to get the information from that file the browser basically helps render the window and stuff.

Speaker 2:

But all those files are still stored on your computer, on the hard, on the hard drive. They're just being loaded through the browser family computer.

Speaker 4:

But I know right, I really wish I still had that thing I had.

Speaker 3:

Uh, I had. Old words came down on the whole family computer too. I kind of wish god, I wish I still had that thing. There's so much shit on that computer that'd be cool, cool to have.

Speaker 2:

Yeah, so if you've got an old family computer that's still at your parents' house, or maybe one that's at your grandparents' house that you played RuneScape on, even if you played RuneScape one time, it's saved on there, if it hasn't been deleted, probably. So yeah, go do that. Yeah, go do that. Help archive versions of a game that are currently lost to time.

Speaker 3:

I'd say that's lost media. I know you said you kind of took a turn, but that counts. That counts yeah.

Speaker 2:

There's a bunch of versions of the game that are missing from the early 2000s.

Speaker 3:

So if you were like an OG.

Speaker 2:

RuneScape person.

Speaker 3:

What is like the difference between each version? Is it just like small little updates here and there? Is that what the big difference is?

Speaker 2:

It's updates that added areas of the game, or updates that added skills, or updates that changed certain things about how stuff works, like changed different skills to be effective or cost different runes or whatever, or added items.

Speaker 4:

They took out the ability to scam people with a bit of string in your inventory, oh, yeah, I got, I got one time go ahead.

Speaker 4:

Long story short, you could essentially put a bit of string, like you could open a trade with someone and you could like put in a certain amount of money that you would like be paying someone for something. So like I like a party hat which was like super expensive and everybody wanted party hats and you could like put a bit of string into your thing and it would make it look like you were paying a lot more. I don't remember exactly how it worked, but it made it made the number of like money you were giving look different than what it was, and it was just scam people.

Speaker 2:

I fell for something even simpler than that when I was young, where I was trying to sell a hat and it was something I was selling for like 200k and in RuneScape, if you go over 10,000, it abbreviates it as whatever K. And so somebody put 200K as their offer for my item in the trade window and then at the last second they changed it to 2004 and I didn't notice and I totally sold my hat for basically nothing.

Speaker 3:

You got it at a loss.

Speaker 2:

That was pretty rough.

Speaker 3:

See, I was more of a Gaia Online fella than.

Speaker 4:

RuneScape? No, I was, so I played RuneScape quite a bit, but it was always the hard question was do I get on RuneScape with my hour of computer time or do I get on neopets? Hell yeah, you had to choose, you know. Do I let my animals, my my pets, die or do? I go do one damage to the, the spider in the zone.

Speaker 2:

That's gonna kill me. You let the pet die.

Speaker 4:

I think that's the answer um also actually this is super off top. This might be. This is like personal lost media. But do you remember like a window-based mafia game where you would like go in and like click, you would, I don't know. You'd be able to come into the game like every day and you'd have it would be like Neopets, where you had like a limited number of actions you could do at certain locations, but it was like some mafia game where you would like go in and be like ah, like you attack some thugs and you get some money for attacking thugs and you'd like go in like different. You have no idea what I'm talking about you're gonna have to find that if somebody listening to this knows what the fuck I'm talking about.

Speaker 4:

Um, this was like early, early like well, actually, no, not early, it'd be late 1990s shit.

Speaker 2:

So I don't have everything pulled up right now, but there's this really cool project also for archiving flash games from like way back in the day, and one of my personal lost media that I've finally found within the last couple of years was a Lego Mindscapes game.

Speaker 2:

It was a flash game on the Lego website where you would drive around the car and you were like, you were like a noir secret agent and you had to, like, spy on people and get Intel using your little Lego mindscapes car Super cool game. I played it. I downloaded it and played it again. I was like, well, this is super fucking lame.

Speaker 4:

But as a kid that was the dopest shit ever. Hey, I mean Zoombinis is making a comeback, and so is the jumpstart games. I don't know what's going on, but all of a sudden, people that are younger than us are discovering these old fucking Windows games.

Speaker 2:

Yeah, because it really was better to be a kid in, like the early 2000s.

Speaker 3:

I'm sorry people, it just was yeah new grounds is gonna make a comeback yeah if you, if you were born after november 11 2001 you suck.

Speaker 2:

It says something that kids that are like 15 years old or younger than us are still like man. All this shit from when we were kids is super fucking cool. Yeah, because it fucking was cool it's not.

Speaker 1:

It's not just nostalgia, it was just better it was just better.

Speaker 3:

Cool, yeah, we had think back then had the riz or whatever you fucking say, with skibbity playstation, I don't know capitalism hit its peak at a certain point, and then it all started going downhill yeah, yeah, the 90s was peak. Everything in my opinion, it was great.

Speaker 2:

You suffered because we lived. I'm sorry. It just is what it is. There's nothing I can do about it now. One last thing I'll say about RuneScape is going back to private servers, like Mike was talking about. There are versions of private servers that are open source. If you want to run your own private server, you can download the source code and run it on your own computer so you can have, like your own private version of runescape.

Speaker 3:

Some of them are super fucking janky um do they make people pay for these or no?

Speaker 2:

it depends. So, like the open source ones, you can run by yourself. Obviously you don't have to pay for that. But a lot of the private servers like the larger private servers you have to pay to get in-game items and stuff. They're kind of like pay-to-win, so they kind of suck.

Speaker 4:

Did you ever play World of Warcraft, Matt?

Speaker 2:

Yeah, sure, fucking did.

Speaker 4:

I used to run on World of.

Speaker 2:

Warcraft private server back in the day.

Speaker 4:

That's literally the story that I'm about to tell my buddies. We had a private server for a while and every time the game would update, we would just give ourselves a max-level character and a bunch of cool gear and just do runs and shit. It was fun as fuck, but it just made me kind of think of that.

Speaker 2:

Yeah, that's still a pretty active scene too. There's fully functional like 100% functional World of Warcraft private server software you can download off of GitHub.

Speaker 3:

functional like 100 functional or to warcraft private server software you can download off of github. So, nerds, I wasn't playing world of warcraft in fucking high school.

Speaker 2:

I was too busy not getting being poor we've established that, it's just important though, like a lot, companies like nintendo and rockstar and stuff work really hard to try to use every legal weapon they can to keep stuff like this from existing. It's super important that we don't let that happen, because media will be lost to time if we let that happen.

Speaker 3:

The government's trying to get rid of the internet archives and it's like if that goes down we lose a lot of information. If that goes down, we're super fucked yeah, we lose a lot of information if that happens yeah, fucked up hey, something to be aware of, hey yep, doug, what what you got? Well you're. What's your last meeting?

Speaker 4:

I'm glad we all kind of went a different direction with this and I kind of I'm kind of here for it. So you know I'm here for you. Uh, you know, moot went with the a video game route. You went with a, a found media but it was also a video game. Well, shut up. Um damn it, mike, you made me lose my train of thought. I went with the actual lost media just full-blown.

Speaker 2:

Just a DVD that Doug happened to lose in his couch, yeah.

Speaker 4:

Is it Jason's keys that were lost for like a?

Speaker 3:

year, and then I found them in a tub here.

Speaker 4:

Yep, yep exactly. All right, so I wanted to share. Is it? The PO Box key Shut up. I don't even want to talk about that. The PO Box key Shut up. I don't even want to talk about that. It's so frustrating. Alright, anyways, I should have just kept it and then mailed it to one of y'all so we knew where it was.

Speaker 2:

This is absolutely whoever gave him that key's fault.

Speaker 4:

I put that key on the table.

Speaker 3:

It was in here. It is not anymore.

Speaker 4:

Yeah, well, I blame you mostly so alright, anyways, moving along. Okay, so I brought to the table today the Mythbusters highly obtainable, explosive lost media episode. This is what I wanted to talk about.

Speaker 2:

This is where we get demonetized and banned from the internet. Yeah, this is where we get demonetized and banned from the internet.

Speaker 4:

Yeah, so basically this bit of lost media is an episode of Mythbusters that they fully researched and recorded and shot and filmed the whole nine yards, but then they ended up scrapping. So essentially they were testing myths related to creating explosives using common household materials with, like widely you know, accessible items breeze applesauce yep you, that's it.

Speaker 4:

Holy shit. Um, no, but uh, yeah, so it's the. The whole exact content of this episode is kind of unclear, but this segment was one of the things that they were doing in the episode and basically it was just, you know, they were discussing practical methods for assembling an explosive. Um.

Speaker 4:

So, due to public safety concerns, the discovery channel and myth butler wow, that's a tongue twister, myth butler's production team the tongue twister, yeah basically decided that they're not going to air or share the full details, or possibly even they like redid an episode, maybe, um, to keep this specific segment out of the public's eyes. Um, and I guess, like, due to like network policies, um, they like can't do that in some senses, but there's a whole lot of speculation on that um, but basically this incident became an internet lost media discussion, uh, like within like, with people searching for any sort of footage that might like say, hey, it was probably this episode, or it may have been these items or something along that line. But the reason we know about this is because adam savage actually addressed this um to a comic-con panel at silicon valley and basically just straight up said, like someone had asked um like, oh, like, you know what's like the like the worst thing that's ever happened behind you know behind the scenes. And uh, he just kind of went into saying like, oh, yeah, like we did this, this episode, with explosives, and the results were so unexpectedly hazardous that the footage was destroyed and we never aired the episode. And yeah, he's actually mentioned this like a handful of times in like a few different interviews and like on panels, like I mentioned before.

Speaker 4:

But yeah, I mean again, this was kind of a shorter one for me different interviews and like on panels, like I mentioned before, um, but yeah, I mean, again, this was kind of a shorter one for me. I just thought it was a little interesting because, like I would love to know like what shit they stumbled upon. Um, some of the common theories are like ammonium nitrate and fuel mixtures, like probably mixing some sort of householding cleaners together. Apparently sugar is like extremely flammable and when put in the right combination can cause like full on explosions and then aluminum powder and rust. So basically like a thermite reaction was the other one, but I don't think it's giving people ideas.

Speaker 3:

There you go.

Speaker 2:

So you're right, these are just lists off all the ways that you can make bombs at home, please.

Speaker 4:

These are easily and more known, well-known anyways. So like, if you know, I don't think they'd be trying to keep this.

Speaker 2:

I mean you can just go on Temple of the Screaming Electron and find all these recipes probably.

Speaker 4:

Right, oh yeah, that's absolutely true.

Speaker 3:

I feel like those are as common as saying like, like, mixing, like bleach and Windex gives you mustard gas. You know, like everyone knows that that's why you don't fucking do it or it turns all the water in your house.

Speaker 4:

Blue or it does that, and then you just take a nap like I just realized what you were playing on the twitch for this and it made me laugh what were you doing?

Speaker 2:

explosions but so basically the idea here is they didn't air the episode but because they were concerned at like the amount of destruction you could cause with something that's relatively easy to obtain. Is that what you're saying?

Speaker 4:

yeah, essentially the way he like he made it sound was that, uh, it's two really really common things that will produce a very, very intense energy reaction. Um, and the reason I don't think it's any of those ones that I listed off is because, like I mean, yeah, a lot of people have household, but that, and like it, just the way that he describes it, is like it's almost stupid how readily available you could probably do this right now in your home the way you describe it makes it sound like you could accidentally do it, which is also kind of really funny yeah, just like I'm sure you could like also.

Speaker 3:

I don't know how they didn't like think that this would be a problem from the get-go, like if you just hear someone out loud say I want to film and put into a public for our millions of audience, how to create an explosive out of two things that you have in your hands right now yeah, I it would have just made like a small explosion and like been like, oh, like, okay, like that exploded a thing, they probably would have aired it.

Speaker 4:

It was the magnitude of the explosion that they weren't. I have to exactly like it had to have been like off the chart, like kind of like oh, I just made a nuke would be.

Speaker 2:

Yeah, that's what I was gonna say. It'd be really funny if they just like figured out how to casually split atoms oops, we made a nuclear core on accident we're gonna just using a weed grinder and like copper wire ice cube yeah, I have become death destroyer of buster fucking.

Speaker 4:

I don't know the way you were saying that. Matt reminds me of fucking. I think it's Billy Madison where he's like I'm going to need some ice cubes, a putting wedge and a Buffalo. Um yeah, no, that's really all I got. It's not. It's really a very short little thing, but I thought it was interesting because I was like damn Adam Savage, who is really really smart as it is and is actually really interesting. I don't know if you watch any of the stuff he does on YouTube or whatever.

Speaker 2:

Yeah, he does Twitch streams every once in a while, I think.

Speaker 4:

Yeah, he's really cool. Actually I like listening to him talk about stuff. But yeah, I thought it was neat, it was fucking crazy, because he probably is being super humble. He's like, yeah, we destroyed it, we're not going to put that out there in the public. We just made a fucking little atom bomb, it's fine.

Speaker 3:

Yeah, that's terrifying End episode one. Yeah, that's terrifying. And also this is still on top of it off a little bit. Adam savage, uh, did a video that gave me an idea of something I want to do with us. That's really stupid. He just took a roll of aluminum foil and just pounded it into a ball, like I just want us to do that for some reason he like basically turns it into an ingot.

Speaker 3:

Yeah, and it just becomes this like very shiny, very like metallic looking ball. It's just aluminum foil and I really want to do that for some reason. Yeah, we planned on having another one, jason's, but he's not here so that's not happening. I guess maybe I could take a peek at his maybe, I don't know.

Speaker 2:

That seems like that's going to destroy the flow of the episode as it is, it probably is.

Speaker 4:

You're right. I think we're going to end this on a good note. You're right, it's not even that short.

Speaker 3:

It's like 50 minutes still. So be what it do. Yeah, we'll kick it off there then. Um, I hope you guys, you people appreciated. Um, uh, that came off a little threading.

Speaker 2:

Hope you people appreciated this episode we gave I hope you enjoy what we give you, because it's what, yeah, I?

Speaker 3:

I just I, I like these little ones just because they're they're they're not too heavy, they're more relaxed, and it's kind of fun just coming up with an idea and seeing what you guys come up with. I enjoy that a lot.

Speaker 2:

I like seeing everybody's different interpretation of what the criteria were. I enjoy that.

Speaker 4:

It's been fun. Hopefully you, the listeners, are enjoying a heavier topic with some littler topics sprinkled in through the month. So we're really trying to give you guys better quality content as opposed to just like more content pushed out quickly.

Speaker 3:

So you know, enjoy it while it lasts on that note, I will say um, you know, catch us on whatever social media you're probably on we probably are too. Just look up at DilutyPod, or don't look on the internet, you'll probably see us. Check out our Instagram. We have all our updates for everything, especially because we are doing such a big change still with how we record. We're recording on Twitch now twitchtv slash dilutypod, so there's a lot of changes going on. If you want all the updates, instagram is the best way to get all those updates. Other than that, again, you can find us everywhere. Just look us up. Our gmail is dilutypod at gmailcom. Send us shit, go crazy. We have a discord. Come check out our discord as well.

Speaker 4:

Hop on in there we have a PO box that we can't attain. Don't send anything to the PO box at the moment.

Speaker 2:

Don't send anything right now.

Speaker 3:

If you have already and I mean we love to show stuff on here we haven't showed anything on because we haven't had access to the PO box for like four months. So sorry, we're figuring it out, but don't send us anything right now. If you already have be patient, already have be patient, we'll show it when we get it. But we'll let you guys know when we get that key and we can open up that box. Um, yeah, uh, and then please just give us like a rating of any type, wherever you are, if it's on spotify, if it's on apple podcast, wherever give us five stars yeah, we're getting there.

Speaker 3:

Give us. Give us a five star if you think we're worth it. Give us a one star if you think we suck whatever, I don't care, do that though it'd be what it do?

Speaker 2:

you know some people be, doing that because our rating keeps going down.

Speaker 3:

So yeah, fucking whatever. I want to be the first podcast to have a 0.01 rating no, I don't want to do that don't do that.

Speaker 3:

They'll crush our, our algorithm, um. But yeah, just thank you for everybody for putting up with us, um and again, live streams all the time, uh, not all the time. Live streams some tuesdays at, uh, twitchtv slash diluty pod. Find us there, um, love you. Thank you, um, for coming to listen to us, and the best lost media is the found media friends that you made along the way mike, are you okay? No. What do you want to say to the people, matt?

Speaker 4:

He's busted right now.

Speaker 3:

Matt say something Quick. Great Doug, what do you got?

Speaker 4:

If you were to lose your peen or your bean um uh alright, we're gonna end it there.

Speaker 3:

Goodbye everybody.

Speaker 2:

Don't look under the internet you.

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